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The amazing amazing maze
The amazing amazing maze




the amazing amazing maze

In the absence of a real machine you can still play this title using either the MAME or Laser emulators. Because this title doesn't really stand up very well to repeat play, unless you are playing in two player mode, as any title is fun when you are competing against a friend. I wouldn't really buy this one unless you are a hard core collector (or it was only like $50 or something). I was unable to track down an instance of anyone claiming to actually own this game, until I ended up with one in a trade. Games are never set up this way anymore, but back then there wasn't really a standard yet. But, player 1 had to use his left hand for the stick (like most games), but player 2 had to use their right hand, due to the control panel layout. The control panel was simple, and featured a 4-Way joystick for each player. The only thing is that most of the 8080 based games from that era used wildly different controls, so you could plug the game board into another cabinet, but you could rarely play because the controls would be wrong. This game used a 23" monochrome open frame monitor, and was wired for compatibility with other Midway games from that era (they call that the " 8080 conversion class). The marquee, or monitor bezel title is generally considered to be the definitive one in the case where a game has conflicting titles like that. The name confusion about this game comes from the fact that the monitor bezel says "Amazing Maze", while the sideart says "maze" and the game itself says "The Amazing Maze Game" on the title screen. The name was merely on the monitor bezel (on the top in this case). Like many other early titles, there was no marquee at all. The cabinet is white and tan with sideart covering the entire machine. There was also supposed to be a cocktail version, but I have never seen one in that format. This game was released in an upright dedicated cabinet. It is especially important to watch the other player when playing the computer, as the computer player never makes a wrong turn, it simply moves slower than your player does. You do not want to lose time backtracking, watch the other player as well, so you can follow his path back once you encounter him. My personal strategy is not to move very far until I have figured out the maze. The short game length makes this one low scoring game.This may be the only game you will ever be proud of scoring a 5 on (now a days it seems like you get 10 million points just for punching the other player in the glut of fighting games currently on the market. The factory setting is for a 90 second game, but this is operator adjustable. The game is time based, and you score a point for each maze you beat faster than your opponent (or the computer player if you are going solo). You use a 4-Way joystick to guide your "character" through the maze. The object is to get to the point where the other player started, before they get to where you started. Each player starts at opposite sides of the maze. The look exactly like the kind of maze you would do with a paper and pen.Įach player (up to two people may play at a time, two player mode is more fun), controls a little geometric shape. The maze walls are only a pixel thick, while the characters themselves (simple shapes), are not much bigger. The graphics are done in monochrome white on black. These mazes have only one correct pathway through them. The mazes in this game are as complex as ones you might find in those little maze books you may have had as a child, none of that multiple path, wishy washy stuff like Pac-Man or Ladybug. This is one of the first maze games ever produced, and far more complex than you may be used to. The machine is labeled with all three titles in various places.

the amazing amazing maze

This title is often referred to as The Amazing Maze Game, and simply Maze. Amazing Maze was an old arcade game released by Midway in 1976.






The amazing amazing maze